MMOexp WoW Classic SoD Gold: Slightly lesser holy damage

So Silla command has received an overhaul where melee attack types were capable of 150 to 202 extra holy damage when combined when combined with abilities or attacks that target a single person. This holy damage could hit up to two additional targets , and unleashing it causes a lot of holy damage too.

So like I said it was 30 minutes ago and today the two main cells you’re going to be using our seal of authority and seal of vengeance or seal of corruption in the event that your Horde Scylla blood is no more so seal of vengeance does the stacking, you know the five stacking holy dots and the more stats you’ve got , the more holy damage you deal so when you unleash this seal of vengeance it’ll cause 443 Holy damage to the enemy, which is increased by 10% for each use of holy vengeance. Your other seals are still there. This is why seal of wisdom, light seal even seal of justice which you’re rarely going to use however it is very useful in certain situations.

is that useful?

I don’t even have it there on the bar. There it is. If we hit the target , you’ll see with the additional holy damage that it hits the target dummy adjacent to it. The melee damage is just hitting the primary target obviously.

When we consider the judgments judgment of wisdom, which has the potential of restoring 2 percent Max to those who have hit their target, there’s also a light called judgment, that does the same thing, but instead it’s 2% health and we’ve also got judgment as a justice that stops the person who is targeted from fleeing. It also restricts their speed of movement. It’s a normal moving speed. But it’s evident that simply auto attacking with the same commands will hit the next target and when I decide to judge, the judgment effect hit the nearby target too.

Therefore, if we were to make a huge seal of vengeance, we’d need to get it up to five stacks. When we judge that five stacks hill a revenge, we’ll be able to see that it’s a single target it’s only hitting one target. only going to get that holy damage cleave when we’re actually using CLI the command sudo.

It’s still righteous however it only deals slightly lesser holy damage when you’re attacking the target, but it also opens the seal to deal greater holy destruction. This is why if it’s really quick fight, where you’re unable to get anything stacked up and you’re more focused on bursts, if you decide that you’ll get a lot more bang for your buck on an individual fight with the seal of righteousness rather than Sealift Command, that fight is likely to be extremely small or very disruptive.

And when I say disruptive, think of what happens in Nexus in which there’s one boss in the Nexus that calls the rift, which is like a chaotic break and then he’s immune. But because that is so frequent and often, getting the huge judgments from sales of righteousness instead of using CLI command or vengeance could be the best option.

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